2026-07-28

7/28/2026, 12:00:00 AM ~ 7/29/2026, 12:00:00 AM (UTC) Recent Announcements Amazon EKS Provisioned Control Plane now delivers faster pod autoscaling Amazon EKS now delivers faster pod autoscaling across all Provisioned Control Plane clusters by increasing Horizontal Pod Autoscaler (HPA) sync concurrency to up to 40 times the default Kubernetes value. This reduces the time it takes for HPA-driven workloads to scale in response to increased load, enabling faster responsiveness to demand....

July 28, 2026

2026-03-20

3/20/2026, 12:00:00 AM ~ 3/23/2026, 12:00:00 AM (UTC) Recent Announcements Amazon Bedrock AgentCore Runtime adds WebRTC support for real-time bidirectional streaming Amazon Bedrock AgentCore Runtime now supports WebRTC for real-time bidirectional streaming between clients and agents, adding to the existing WebSocket protocol support. With WebRTC, developers can build voice agents for browser and mobile applications that stream audio and video bidirectionally with low latency using peer-to-peer, UDP-based transport, enabling natural, real-time conversational experiences....

March 20, 2026

2025-12-12

12/12/2025, 12:00:00 AM ~ 12/15/2025, 12:00:00 AM (UTC) Recent Announcements AWS DataSync increases scalability and performance for on-premises file transfers AWS DataSync Enhanced mode now supports data transfers between on-premises file servers and Amazon S3, enabling customers to transfer datasets that scale to virtually unlimited numbers of files at higher levels of performance than DataSync Basic mode.\n AWS DataSync is a secure, high-speed file transfer service that optimizes data movement over a network....

December 12, 2025

2025-10-01

10/1/2025, 12:00:00 AM ~ 10/2/2025, 12:00:00 AM (UTC) Recent Announcements Amazon GameLift Streams adds IPv6 support for streaming Windows applications Amazon GameLift Streams now supports streaming over IPv6 for applications running on Windows-based stream groups, enabling dual-stack (IPv4 and IPv6) streaming capabilities. This enhancement gives our customers flexibility in how they connect to their streamed Windows applications while maintaining compatibility with existing IPv4 implementations.\n When streaming applications running on Windows-based stream groups through Amazon GameLift Streams, customers can now use either IPv4 or IPv6 protocols....

October 1, 2025

2025-05-29

5/29/2025, 12:00:00 AM ~ 5/30/2025, 12:00:00 AM (UTC) Recent Announcements Amazon GameLift Servers SDKs are now on GitHub The Amazon GameLift Servers team is excited to announce that the Amazon GameLift Server SDKs for C++, C#, and Go are now open source and available on the amazon-gamelift GitHub organization. The game engine plugins and SDKs for Unreal Engine and Unity along with developer scripts have been moved under the same GitHub organization for improved accessibility....

May 29, 2025